![]() ![]() In TwinMotion, select "Import" and where your file shows up, hover over it with your mouse and click the update arrow. Re-export it via C4D using the same file name (overwrite the original used by TwinMotion) It just takes a few steps and about 30 seconds.Įxport your model geometry via the C4D export format It's actually pretty easy to update the model in TwinMotion and sync it manually. I figured that without a VW plug-in to sync model changes all of my efforts in TwinMotion would be lost each time I exported the VW file and I would have to start over in the rendering software. When I started using TwinMotion, I shared Chaz's concern - big time! Meanwhile, I can do some pretty good renderings in RenderWorks but they lack the punch of a renderer like TM and I feel like I'm falling behind I need to kick it up a few notches and the plug in would give me that opportunity. ![]() I can't really make use of Twinmotion without one, too much of the time my designs require revisions and it doesn't make sense to redo TM work. ![]()
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